Once you get the hang of keeping the car on the track, and figure out the basics of racing, you’ll realise you still have a lot to learn. This is when you’ll start learning how and where to gain speed, and shave seconds off your lap times.

For me, this means that the racing line is getting narrower and more precise. It is not simply staying on the left side of the track when approaching a right turn. You need more than that, but the good thing is that you are on the right track (so to say…).

We have teamed up with THR Mugen for this short run through Spa Frankochamps where you can see and compare two laps done by an improving rookie like me, and a more experienced and faster racer like THR Mugen. The laps are by far not perfect, and you can easily find somebody who could do it faster than THR Mugen, or slower than me, but check it out and see if you learn anything.

We used a tune made by THR Mugen, for the Honda S2000. The PI is C492, inspired by this weeks Dice Challenge. If you want to give it a try, search for THR Mugen for creator or DRC492 in description (on Forza 6)

The buttom line for me in this video, was to use the curbs much more aggressively.

About The Author

I've been hooked on racing games, ever since the Burnout series back in the late 90s and after going through some painful years trying to learn the F1 series games, i am now hooked on Forza. I am not the fastest on the track, and not a fanatic, but i enjoy sim racing a lot, and try to get better and faster.

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