I love the Forza Motorsports franchise, because it is accessible, but competitive and fairly realistic. This is why i was massively let down by Forza Horizon 3, that pretty much felt like a new version of GTA V without the shooting. Still, many seem to enjoy the game and as much as i dislike hitting trees or driving an expensive super car on a salty beach, or on top of a frozen lake, it is by far the most beautiful racing game out there at the moment.
Forza Horizon is now adding a Hotwheels expansion to the map, and it hurts my eyes. This can be a good thing though. Kind of like the way the sun hurts your eyes after a weekend of racing on Forza. I might just have to get used to it. It does seem though, like Forza is now taking a step even closer to GTA, by launching a new expansion for Horizon 3, adding stunt driving on raised tracks to the already extreme Australian map that Horizon 3 is featured on.
This has obviously been a huge hit over at GTA and it doesn’t take too long for you to deduct that Playground Games could and should make their own take on this. I am sure that they have made a much better and “realistic” version, that thousands of players will enjoy. It must have been a tough decision though, to attach the Forza name onto an expansion like this. On Forza 6 they are working hard on establishing the game as a solid E-Sports platform, and with competitions coming from Projects Cars 2, Assetto Corsa, Grand Tourismo Sport and even small game developers, they risk dirtying the name.
That said, it is refreshing to see and brave! Back in December last year, we urged simracing to grow up and go its own way; use the advantages that a digital platform allowed it, instead of being limited by the same limits real life racing is struggling with.
Although this was not exactly what we had in mind, or could even imagine, it is refreshing to see a game developer dare to do it. It might require some getting used to, but it could prove to quite literreally add a whole new dimension to racing. This could easily turn into a whole new type of racing, with multidimensional circuits and if not realistic, then expectable and predictable handling.
My initial reaction to the trailer was mostly negative, because of the concern of how and if this would rub off on Forza Motosport 7 (or whatever it’s going to be called). We’re struggling to educate and point out bad driving behaviour in the public lobbies, and then the game comes up with something that feels to counteract all our wishes. On the other hand this might be a step towards a more solid separation between the two games. Forza Horizon moves towards a stund driving platform for jumps, drifting and unrealistic racing, while Forza Motosports moves towards more challenging sim racing, freeing it from the commitments to casual players.
We keep giving Forza a chance, and some of us will always to so, until we grow out of it. Huge things are happening to sim racing and eSports in general, so with such a huge company with resources to make the right decisions, i am sure they have made the right choice. The question is whether that choice is right for us, the passionate racing players of all skill levels.
What do you think of the Hot Wheels expansion? Give us your thoughts in the comments field bellow.